﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CooStationsToolsNew.Model
{
    public class Action
    {
        public Action()
        {
            isalpha = false;
            isalphaSelf = false;
            isdelay = false;
            isdelaySelf = false;
            isx = false;
            isxSelf = false;
            isy = false;
            isySelf = false;
            isheight = false;
            isheightSelf = false;
            iswidth = false;
            isheightSelf = false;
            istime = false;
            istimeSelf = false;
            loadType = "show";
        }
        string itemid;

        public string Itemid
        {
            get { return itemid; }
            set { itemid = value; }
        }

        string url;

        public string Url
        {
            get { return url; }
            set { url = value; }
        }

        string loadType;

        public string LoadType
        {
            get { return loadType; }
            set { loadType = value; }
        }

        bool istime;
        public bool IsTimer
        {
            get { return istime; }
            set { istime = value; }
        }
        string time;

        public string Time
        {
            get { return time; }
            set { time = value; }
        }


        bool isalpha;
        public bool IsAlpha
        {
            get { return isalpha; }
            set { isalpha = value; }
        }
        string alpha;

        public string Alpha
        {
            get { return alpha; }
            set { alpha = value; }
        }
        string overwrite;

        public string Overwrite
        {
            get { return overwrite; }
            set { overwrite = value; }
        }


        bool isx;
        public bool IsX
        {
            get { return isx; }
            set { isx = value; }
        }
        string x;
        public string X
        {
            get { return x; }
            set { x = value; }
        }

        bool isy;
        public bool IsY
        {
            get { return isy; }
            set { isy = value; }
        }
        string y;

        public string Y
        {
            get { return y; }
            set { y = value; }
        }


        bool iswidth;
        public bool IsWidth
        {
            get { return iswidth; }
            set { iswidth = value; }
        }
        string width;

        public string Width
        {
            get { return width; }
            set { width = value; }
        }

        bool isheight;
        public bool IsHeight
        {
            get { return isheight; }
            set { isheight = value; }
        }
        string height;

        public string Height
        {
            get { return height; }
            set { height = value; }
        }
        string xscale;

        public string Xscale
        {
            get { return xscale; }
            set { xscale = value; }
        }
        string yscale;

        public string Yscale
        {
            get { return yscale; }
            set { yscale = value; }
        }

        bool isrotation;
        public bool IsRotation
        {
            get { return isrotation; }
            set { isrotation = value; }
        }
        string rotation;

        public string Rotation
        {
            get { return rotation; }
            set { rotation = value; }
        }

        bool isdelay;
        public bool IsDelay
        {
            get { return isdelay; }
            set { isdelay = value; }
        }
        string delay;

        public string Delay
        {
            get { return delay; }
            set { delay = value; }
        }
        string ease;

        public string Ease
        {
            get { return ease; }
            set { ease = value; }
        }

        bool istimeSelf;
        public bool IsTimerSelf
        {
            get { return istimeSelf; }
            set { istimeSelf = value; }
        }
        string timeSelf;

        public string TimeSelf
        {
            get { return timeSelf; }
            set { timeSelf = value; }
        }


        bool isalphaSelf;
        public bool IsAlphaSelf
        {
            get { return isalphaSelf; }
            set { isalphaSelf = value; }
        }
        string alphaSelf;

        public string AlphaSelf
        {
            get { return alphaSelf; }
            set { alphaSelf = value; }
        }
        string overwriteSelf;

        public string OverwriteSelf
        {
            get { return overwriteSelf; }
            set { overwriteSelf = value; }
        }


        bool isxSelf;
        public bool IsXSelf
        {
            get { return isxSelf; }
            set { isxSelf = value; }
        }
        string xSelf;
        public string XSelf
        {
            get { return xSelf; }
            set { xSelf = value; }
        }

        bool isySelf;
        public bool IsYSelf
        {
            get { return isySelf; }
            set { isySelf = value; }
        }
        string ySelf;

        public string YSelf
        {
            get { return ySelf; }
            set { ySelf = value; }
        }


        bool iswidthSelf;
        public bool IsWidthSelf
        {
            get { return iswidthSelf; }
            set { iswidthSelf = value; }
        }
        string widthSelf;

        public string WidthSelf
        {
            get { return widthSelf; }
            set { widthSelf = value; }
        }

        bool isheightSelf;
        public bool IsHeightSelf
        {
            get { return isheightSelf; }
            set { isheightSelf = value; }
        }
        string heightSelf;

        public string HeightSelf
        {
            get { return heightSelf; }
            set { heightSelf = value; }
        }
        string xscaleSelf;

        public string XscaleSelf
        {
            get { return xscaleSelf; }
            set { xscaleSelf = value; }
        }
        string yscaleSelf;

        public string YscaleSelf
        {
            get { return yscaleSelf; }
            set { yscaleSelf = value; }
        }

        bool isrotationSelf;
        public bool IsRotationSelf
        {
            get { return isrotationSelf; }
            set { isrotationSelf = value; }
        }
        string rotationSelf;

        public string RotationSelf
        {
            get { return rotationSelf; }
            set { rotationSelf = value; }
        }

        bool isdelaySelf;
        public bool IsDelaySelf
        {
            get { return isdelaySelf; }
            set { isdelaySelf = value; }
        }
        string delaySelf;

        public string DelaySelf
        {
            get { return delaySelf; }
            set { delaySelf = value; }
        }
        string easeSelf;

        public string EaseSelf
        {
            get { return easeSelf; }
            set { easeSelf = value; }
        }
    }
}
